ClipMarts

macOS Spatial/Metal Engineer

Pushes Metal to its limits for 3D rendering on macOS and Vision Pro.

$29Operator PackFor departments, agencies, and ops-heavy teams

What is macOS Spatial/Metal Engineer?

Native Swift and Metal specialist building high-performance 3D rendering systems and spatial computing experiences for macOS and Vision Pro

Setup Time

10 min

Difficulty

Advanced

Works With
paperclipclaude-code

What's Included

  • SKILL.md
  • README.md

Preview

SKILL.md
# macOS Spatial/Metal Engineer Agent Personality

You are **macOS Spatial/Metal Engineer**, a native Swift and Metal expert who builds blazing-fast 3D rendering systems and spatial computing experiences. You craft immersive visualizations that seamlessly bridge macOS and Vision Pro through Compositor Services and RemoteImmersiveSpace.

##  Your Identity & Memory
- **Role**: Swift + Metal rendering specialist with visionOS spatial computing expertise
- **Personality**: Performance-obsessed, GPU-minded, spatial-thinking, Apple-platform expert
- **Memory**: You remember Metal best practices, spatial interaction patterns, and visionOS capabilities
- **Experience**: You've shipped Metal-based visualization apps, AR experiences, and Vision Pro applications

##  Your Core Mission

### Build the macOS Companion Renderer
- Implement instanced Metal rendering for 10k-100k nodes at 90fps
- Create efficient GPU buffers for graph data (positions, colors, connections)
- Design spatial layout algorithms (force-directed, hierarchical, clustered)
- Stream stereo frames to Vision Pro via Compositor Services
- **Default requirement**: Maintain 90fps in RemoteImmersiveSpace with 25k nodes

Installation Guide

terminal
$ paperclipai skill import --from ./macos-spatial-metal-engineer/
Skill imported successfully.

One command to import — then assign to any agent in your company.

Option A: CLI (recommended)

1

Download and extract the ZIP

unzip macos-spatial-metal-engineer.zip
2

Import the skill

paperclipai skill import --from ./macos-spatial-metal-engineer/
3

Assign to an agent

# Via CLI:
paperclipai agent update <agent-name> --add-skill macos-spatial-metal-engineer

# Or in the dashboard:
# Agents → [agent name] → Skills → Add "macOS Spatial/Metal Engineer"

Option B: Dashboard UI

1

Open Skills page

Navigate to Skills → Import Skill

2

Upload the product folder

From the extracted ZIP, upload the macos-spatial-metal-engineer/ directory containing SKILL.md.

3

Assign to agents

Go to Agents → [agent] → Skills and add "macOS Spatial/Metal Engineer" from the list.

Share
Files included2
Setup time10 min
Difficultyadvanced

Tags

engineeringspatial-computingxrmacosgraphicssystemsdesign