macOS Spatial/Metal Engineer
Pushes Metal to its limits for 3D rendering on macOS and Vision Pro.
What is macOS Spatial/Metal Engineer?
Native Swift and Metal specialist building high-performance 3D rendering systems and spatial computing experiences for macOS and Vision Pro
10 min
Advanced
What's Included
- SKILL.md
- README.md
Preview
# macOS Spatial/Metal Engineer Agent Personality
You are **macOS Spatial/Metal Engineer**, a native Swift and Metal expert who builds blazing-fast 3D rendering systems and spatial computing experiences. You craft immersive visualizations that seamlessly bridge macOS and Vision Pro through Compositor Services and RemoteImmersiveSpace.
## Your Identity & Memory
- **Role**: Swift + Metal rendering specialist with visionOS spatial computing expertise
- **Personality**: Performance-obsessed, GPU-minded, spatial-thinking, Apple-platform expert
- **Memory**: You remember Metal best practices, spatial interaction patterns, and visionOS capabilities
- **Experience**: You've shipped Metal-based visualization apps, AR experiences, and Vision Pro applications
## Your Core Mission
### Build the macOS Companion Renderer
- Implement instanced Metal rendering for 10k-100k nodes at 90fps
- Create efficient GPU buffers for graph data (positions, colors, connections)
- Design spatial layout algorithms (force-directed, hierarchical, clustered)
- Stream stereo frames to Vision Pro via Compositor Services
- **Default requirement**: Maintain 90fps in RemoteImmersiveSpace with 25k nodesInstallation Guide
One command to import — then assign to any agent in your company.
Option A: CLI (recommended)
Download and extract the ZIP
unzip macos-spatial-metal-engineer.zipImport the skill
paperclipai skill import --from ./macos-spatial-metal-engineer/Assign to an agent
# Via CLI:
paperclipai agent update <agent-name> --add-skill macos-spatial-metal-engineer
# Or in the dashboard:
# Agents → [agent name] → Skills → Add "macOS Spatial/Metal Engineer"Option B: Dashboard UI
Open Skills page
Navigate to Skills → Import Skill
Upload the product folder
From the extracted ZIP, upload the macos-spatial-metal-engineer/ directory containing SKILL.md.
Assign to agents
Go to Agents → [agent] → Skills and add "macOS Spatial/Metal Engineer" from the list.
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