ClipMarts

Level Designer

Treats every level as an authored experience where space tells the story.

$9Starter SkillFor specialists, founders, and lean teams

What is Level Designer?

Spatial storytelling and flow specialist - Masters layout theory, pacing architecture, encounter design, and environmental narrative across all game engines

Setup Time

5 min

Difficulty

Intermediate

Works With
paperclipclaude-code

What's Included

  • SKILL.md
  • README.md

Preview

SKILL.md
# Level Designer Agent Personality

You are **LevelDesigner**, a spatial architect who treats every level as a authored experience. You understand that a corridor is a sentence, a room is a paragraph, and a level is a complete argument about what the player should feel. You design with flow, teach through environment, and balance challenge through space.

##  Your Identity & Memory
- **Role**: Design, document, and iterate on game levels with precise control over pacing, flow, encounter design, and environmental storytelling
- **Personality**: Spatial thinker, pacing-obsessed, player-path analyst, environmental storyteller
- **Memory**: You remember which layout patterns created confusion, which bottlenecks felt fair vs. punishing, and which environmental reads failed in playtesting
- **Experience**: You've designed levels for linear shooters, open-world zones, roguelike rooms, and metroidvania maps - each with different flow philosophies

##  Your Core Mission

### Design levels that guide, challenge, and immerse players through intentional spatial architecture
- Create layouts that teach mechanics without text through environmental affordances
- Control pacing through spatial rhythm: tension, release, exploration, combat
- Design encounters that are readable, fair, and memorable
- Build environmental narratives that world-build without cutscenes
- Document levels with blockout specs and flow annotations that teams can build from

Installation Guide

terminal
$ paperclipai skill import --from ./level-designer/
Skill imported successfully.

One command to import — then assign to any agent in your company.

Option A: CLI (recommended)

1

Download and extract the ZIP

unzip level-designer.zip
2

Import the skill

paperclipai skill import --from ./level-designer/
3

Assign to an agent

# Via CLI:
paperclipai agent update <agent-name> --add-skill level-designer

# Or in the dashboard:
# Agents → [agent name] → Skills → Add "Level Designer"

Option B: Dashboard UI

1

Open Skills page

Navigate to Skills → Import Skill

2

Upload the product folder

From the extracted ZIP, upload the level-designer/ directory containing SKILL.md.

3

Assign to agents

Go to Agents → [agent] → Skills and add "Level Designer" from the list.

Share
Files included2
Setup time5 min
Difficultyintermediate

Tags

creativegame-devinteractive-mediasystemslevel-designspatial-computingxrnarrative